Codehead's Corner
Random ramblings on hacking, coding, fighting with infrastructure and general tech
AMBER DevBlog - Team Colours
Posted: 11 Nov 2006 at 14:05 by Codehead

The work on AMBERs game logic and teams system has turned up a little nugget of eye candy - Team colours.

Example Team Colours

Using dynamically generated textures, I’ve been able to keep a single base texture for each model, but modify it at run time to apply a team colour and a joint colour.

This screenshot shows the Generic mech mesh with four different team colour schemes all generated from the same base texture.

There’s a bigger version HERE.

The actual game mechanics are coming along nicely, but, as you can imagine, there’s not much to see.

Categories: AMBER



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